I am using auto rig pro, it has the best weight paint read for rigging the mesh along with versatility of creating new bones that are converted into deforming rig bones without any bugs, in contrast to rigify. I am currently animating a pony. I would prefer to take the pony step by step and orient the entire objects…
aaahh... well then one lil thing i would develop more would be his hands then, makem big grizzled mitts, like big knuckled and jes overall big, :D i understand its wip too man but keep going lol cant wait to see your progress!
ha vig.. this is an performance issue i guess.. the l4d rig has a lot more support bones to help avoid the problem with the arms - for example. But of course there are only 4 of these rigs running around. Without a special rig this is simply impossible to avoid (at least I haven't seen one working solution)
[TF2 soldier voice] In my day we had to make them out of popsicle sticks and cheap paste! For the semester, the paste was also your food! [/TF2 soldier voice] But seriously are you looking for: - A model and a rig (separate pieces)? - A model to apply your rig to? - Or an already rigged model? Around here you'll probably…
Hi everyone, I want to start practicing rigging and I was wondering where I can find models that I'm allow to not only practice rigging but use it in my reel. If there's anyone who wants their model to be rigged (but not the best)then please contact me at jean.nguyen22@gmail.com thank you!!
Hi! I'm new to Unreal and currently trying to gather all the info I can about it before start. What's the basic workflow to get a rig going in Unreal? Can we import our own rigs from a DCC into Unreal? I know there are things to consider, like corrective blend shapes do not read. What extension do we use? I've heard of…
Hey peoples i need help on my rig, its coming along quite fine, but now i need to start adding in features which will enhance the rig. One of my requirements for character rigging for my Dissertation is to Add a Button that enables, resetting of objects and locking/ unlocking objects. I found a video of a guy using this…
Hey peoples i need help on my rig, its coming along quite fine, but now i need to start adding in features which will enhance the rig. One of my requirements for character rigging for my Dissertation is to Add a Button that enables, resetting of objects and locking/ unlocking objects. I found a video of a guy using this…
CAT Rigs have by default the walk animation when you go to Animation Mode Toggle, how can i change it? I tried loading a BIP file in the Clip Manager but that creates a new CAT Rig instead of adding the animation to my existing CAT Rig.