The style would be done by the painting technique. You can have realistic looking planes, but also very stylized ones. http://cghub.com/files/Image/004001-005000/4485/944_large.jpg http://fc02.deviantart.net/fs71/f/2009/341/0/8/Bike_Girl_by_alienfetus.jpg (the forehead/temples, you could use some alphamapping as well)…
Hey! I thought I'd make this beautiful concept from Tart / Wyrmforge from Twitter into 3d for my portfolio. I had been thinking of that first character for a while, I really love everything about them, so I was really happy when I got the permission from the original artist! So let's get started then! I was a bit…
Jackablade: Hazardous' Hatsune Miku has been a great help, it was really awesome of him to put in time and write out his process. ceebee: I agree 100% about anatomy, and that real proportions are the foundation for stylization that can't be ignored. I've had the amazing Thieme books on anatomy in front of me, and I have no…
I've started doing some more in-depth development of my siren character. For this character, I want to push the biological plausibility of the design as far as possible, though I also have to accept that at my current skill level I will probably have to portray her in a stylized manner, preferably more akin to a 'stylized…
There's a nice idea brewing here as a small environment piece. You could go a little further and make a "home" out of this scene by adding a pathway, storage shed and or a garden of sorts. Somewhere to park whatever mode of transport the character uses to get there ? You could do quite a lot to make a very strong piece. On…
@Taylor Brown Yeah, I was working at a small game studio for around 2 and half year. And I move with my husband to San Francisco bay area this summer and working at Houzz as a 3D Artist (AR). I love doing handpainted, stylize stuff or textures creation(both realistic and stylized). I'm interested in the TT texturing and…
Odow is right, you should learn one topic at a time. Mapping, unwrapping, painting in 3d painting in 2d etc. are different workflows. A common and good start to (stylized) painting is the famous barrel and box scene, just create and paint a simple barrel or box ;-) Here are some examples/tutorials considering stylized…
>My question is, what can I do in my position to get a job doing 3D Art? At this point, probably to improve your portfolio. Replace the grey background with black on your website. The lighting on the sofa is too dark. Replace the background on the axe with black. At your level you need to show wireframes for every project.…
mLink: I much prefer the demo reel art, mostly because it is full of very realistic highpoly/sculpted work. The stuff in your gallery is very stylized. Having stylized work is great, but it doesn't make your skill as clear imo. Both of those characters in your gallery could potentially look like anything, but when I see a…
This is one of the first few models I modeled in Blender. it was man years ago at this point, and my skill level has significantly improved since then, so I think its time to go back and redo it. Should I try and keep to that modern final fantasy remake style, or should I try a hybrid approach and use my own style? What…