Hi everyone, Trying to troubleshoot an issues so I thought I'd come here. Is there a way to export animation control curves (NOT ANIMATION CURVES) using FBX? I'm trying to get a model/animation/rig I did in Maya LT out into the full version of Maya as I'm not using LT anymore. Not sure if there are any specific settings to…
Hi peeps We are looking for an animator who can tackle the animation framing and rendering for a 1 min short video, the character has already made, and you need to set up the camera and animating it based on the storyboard. Its a simple task but I need choose the right candidate to finish up this project in a month time.…
Hey guys. Thanks for looking. So I've never made a character before for animation and I had someone suggest that in my current model that character model's joints will collapse when animated. Can someone take a look and let us know the changes that we'll have to make in the topology so we can model this correctly for…
We are looking for
Fresher/Experienced artists with Excellent
Animation Skill. Key Responsibilities: * · Storyboard
Animations * · Fluid Gaming Animations * · Cutout Animations * · Animation vie
joints * · Gaming Engine
Knowledge (bonus) * · Proper guidance will be given while working in-house. Position:…
Hey there!
I am Constance and make 2D bone animations. I am primarily looking for contract work but are open for other remote work
with more commitment. I animate
in Esoteric Spine. I have experience with optimization as most games I have
worked on targeted mobile and web I also have
experience in other game development…
Just as it says I rig and animate in Maya. I have experience making stuff for both unreal and unity, I can also make rigs that can be used for cinematics. Facial rigging, offsets, deformations, etc. I also have a fairly extensive mocap library for many locomotion animations already at my disposal. I can work within most…
Hi! Exor Studios is looking for an experienced 3D Animator and Rigger for The Riftbreaker. This job would require rigging and animating over 15 creatures in Blender or 3ds max (we prefer Blender though) Rigs and skeletons must be pretty basic for today’s standards - game spawns massive swarms of enemies so everything must…
Hi I could no find my old job thread so I made a new one. My name is Zygi and I am a 3D Animator/rigger. I mainly specialize in animation, but I am also able to rig for games and work on other things like realtime VFX. I am based in UK and currently looking for contract or permanent, paid position as an animator. My reel…
hi all~~ i am game animator and 3d artist. i am looking for some freelance job. i have 3 years game company Experience and one year freelance Experience. here is my animation demo reel and my lowpoly works. if you want see more, contact me plz thanx! mail/msn <font color="red"> ladios81@hotmail.com </font> my game…
Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers. The primary function of the Character Animator is to bring characters to life through movement. His /…