Hi PC! Happy to finally post this personal project I've been working on for a while now, a fan art of Megan Tarash, from Brandon Sanderson's Reckoners books. I've heard the audiobooks by Macleod Andrews so many times now and every time I listened I thought I had to make a little tribute to this amazing world and…
In no particular order and I'm sure there's more I'm forgetting: 1. Mass Effect 2 Best in the series imo 2. Morrowind It changed my life, it really did. BUT FOR THE LOVE OF GOD WILL THE SWORD PLEASE HIT THE RAT 3. Oblivion Fuck dem gates, and would someone please throw a bucket of water on Kvatch already 4. Skyrim…
*final* Just uploaded this in the Marmoset 3d Viewer. Thought I would share. Marmoset Viewer: https://bradmyers82.artstation.com/portfolio/rift-fan-art Sorry I start these threads and rarly finish anything. lol. But this time I'll see this to the end. I'm determined! :) Here is the concept (not mine) Basically I'm making…
Good progress @baraa_odeh! Here are a few things I'm struggling with here: 1. Aerial perspective, mist, water and sky I think you are missing the fact that they are all the same. The sky is "blue" because there are water droplets in the air refracting the incoming light. And both mist and general aerial perspective are an…
I feel like so far Slosh has given the best advice, which is (he can correct me if I'm interpreting him wrong), but: try to stop delineating muscles and anatomy with thin lines. Instead of 'etching' on the surface of your blockout, try to think in general terms of shape and mass. The problem I see you having is that your…
It's important to remember about a lot of mac users that they actually ENJOY paying for everything. When you actually pay for a service, in some odd way, it is better, even just psychologically. You feel invested to the service and having that investment makes that service more enjoyable, we like seeing our hard earned…
Wow thankyou very much for the feedback :D <3 I will keep working on it! @BradMyers82: Cheers for the critique. I agree his head is large. I am still shaving his cranium down. I have not worked on the toes yet, they are just really bad extrusions! XD Will get to that soon. You are right about his pose . I was gona lean his…
Ive been working on a very small rocket arena for the past 2 weeks while teaching myself the Unreal Editor. Good stuffs. Here are some screenies of what I have so far. Since this is my first level since Duke 3d (and a TF2 map I never got going), I wanted to start with a very small level, so Ive based this idea off the…
The proportionality is off the hollows of the cheeks are far too intense, neck is too long, shoulders are off nose is too small, isn't crooked as it should be and a host of other issues