I am having trouble installing TexTools 4.10. I downloaded the file but the downloaded file is a .zip file and not a .mzp. Therefore unable to drag and drop into viewport. I tried manual installation but the instruction say to install icons and script folder to: C:\document and settings\user\local settings\application…
This is probably a dumb question. I want to make sure I'm animating my cycle correctly for game engine export. I'm wondering if it works the same with Unity and Unreal. My question is, for games do you also animate the forward translation motion of the bottom "master control" or "COG"? (I haven't had the experience…
I'm a bit frustrated... I'm at the final stage of my model and have run into a stupidly annoying issue. I'm trying to use the layers that I have created with various facial movement to create a facial expression for a pose. I have a few different facial movements on 4 different layers, and then my base polypaint color on…
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Some concept touch ups (wasn't feeling the honeycomb for now), mostly colour tweaks, as well as some blocking out. Not happy with the current look at the moment, but I'll work on it :] I think it looks bad because stylisation doesn't match, it should get better once the body gets merged down smoothed and stylised. Face…
For zbrush, you could use Projection Master to paint on a Texture instead of having to subdivide for a polypaint conversion. I would get the view you want (possibly store it with zapplink to prevent accidentally moving it), and then drop it down with Projection Master. Zapplink to Photoshop, paint whatever you want across…
Don't have enough time for a big post right now, but I'm working with UDK iOS, and it has a LOT of limitations that aren't apparent up front. Documentation for UDK is bad, and for mobile it's even worse. Usually, even if you have the real commercial license, the documentation is non-existent and any help you ask for is…
I cannot make sense of your questions. It seems that you might lack some fundamental knowledge about how these tools work and how they are typically used, and so I'd suggest reviewing all of the Zbrush beginner tutorial videos and also reading the documentation. Zbrush can be an obtuse program to learn, but the great…
Oh yes? And how would you propose someone programs an application to open a 200mb, 100 layer 2048x2048 PSD document instantly? Do you have some amazing code lying around somewhere? Data has to be read, you know... As for stability, since CS2 was released I've used it pretty much every day for some fairly stressful/large…
[ QUOTE ] mop & po(o)p: thanks - but... you didn't know about that? h [/ QUOTE ] How would we? Where is it documented? Not a single person here at work had ever heard about data recognition mode. It's not in the help file, or the documentation as far as I could tell (I searched for it for a good explanation). It doesn't…