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General Cycle question: For Games do you animate the bottom "master Control" to export into a game?

Kori37mm
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Kori37mm null
This is probably a dumb question. I want to make sure I'm animating my cycle correctly for game engine export. I'm wondering if it works the same with Unity and Unreal. My question is, for games do you also animate the forward translation motion of the bottom "master control" or "COG"? (I haven't had the experience exporting/importing a cycle for a game engine.) Everyone who has talked about the control calls it by a different name.  I'm used to not animating the bottom master control at all, only until after to add the forward movement if you want the character to walk through space. I hope someone can enlighten me, should I copy the forward root/waist movement onto the master control for games or no? Thank you.

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