Greetings everyone, I am a 3D artist and digital sculptor and texture artist with over 5 years of experience in the game and animation industry. I am able to create low poly models specially used in PC game and mobile games. I can provide high detail models upon request. I am also skilled in providing quality rigs and…
I don't really know enough about it to troubleshoot from top of my head. But what kind of object is that? I didn't think with nurbs you use standard shaders. I can't really say how exactly it works, but I learned it from doing some tutorials on pluralsight. These days I am using advanced skeleton whenever i have to rig, so…
this is better than your typical cliche rpg dwarf that is extremely short and overly wide... I couldn't remember if it was a dwarf or a midget that had relative body size or not so I googled it to check Dwarf - An abnormally small person, often having limbs and features atypically proportioned or formed. Midget - An…
I am looking for a hardworking, dedicated 3d artist who has background in character design and rigging and sci-fi environment art. Looking for someone who has creative mindset and who likes sci-fi and all things aliens. Making into a mobile Unity game so if you have background in that, that's great. This is a project that…
I'm fairly happy with the character now, please let me know what you think, in the mean time I'll be thinking up a playground for it so I can test the gameplay mechanics and how the animations look in the games environment. EDIT EDIT: I've done rigging before but not much animation, the crits are much appreciated, I…
Hey there! I have a facial rig that's based on the Gears of War 3 one (http://www.unrealengine.com/files/downloads/Jeremy_Ernst_FastAndEfficietFacialRigging2.pdf) So, it's a head that's skinned to a bunch of helpers. Those helpers are children of an offset controller (to fix bad poses etc). And those controllers are…
I'm a professional rigger in the industry atm - working in AAA games. Looking for some fun rigs to do in my spare time to boost my skills. Work will be free and I'll make no profit off it - but I must be able to share/showcase the model online. I have a very good animator (also in the industry) handy too so we'll hopefully…
DISCLAIMER: I know this is a pretty long post and a complex special case. I don't expect that anyone just magically solves all the problems, I'll just need some advice with 3 main questions described futher down. Just to get an idea whats going on, here some more pictures: After testing some poses with this concept I got…
I don't play MMOs. I barely play regular RPGs. I've watched WoW and EVE, I've played several free MMOs. The one that kept me the longest was Runes of Magic, it's actually really well made and fun for a free game. That lasted me something like a month before I grew tired of it, despite several friends trying to keep me from…
Coleco = Initially, no copies. Then only copies of games you actually worked on. Had to buy my own ColecoVision. Freelance = usually got a couple copies of the PC game and half a dozen copies of any paper and pencil RPG game products I worked on. TSR (RPG product) = got one copy of every stinking product the company…