My name is Peter Ryan and I am an Environment and Game Designer located in Vancouver, BC, Canada. I am incredibly passionate about level design and have been working on a multitude of projects since 1999. I have been Project Lead on two of my own games as well as a Level Designer for several other mods. I have recently…
Greetings Polycount! I have recently finished working on an environment with a friend that is inspired by The Last of Us. I hope you like! :D Video Link and for those who love big pictures, here is a massive panorama stitch of the scene http://polyplant.co/Naughty_Dog/Panormama.jpg I worked on mostly the textures, shaders…
Hey, I'm back with another project of mine. This one though Is very early in development and I'm in the process of learning new programs. It is going to be a small environment, more like a vignette or diorama of sorts which will include multiple assets and a variety of materials. I'll use this topic to share some of my…
I've been working on this small environment for a couple of days, mashing the environment together using megascan assets and textures. The main shot of the scene is: I did model the sword, just haven't gone around texturing it just yet. I do plan on modeling a few more assets for this scene. I had purchased this…
I like your website and nice job editing down to only your best pieces. You could probably get rid of the crate and the couch from the SOE section (or at least move them to the bottom) as they are not your strongest assets from your internship. You personal environment is nice and the stagecoach is great. The environment…
Hey! We are looking for someone who can make animated dungeon maps from the top-down view like on these example images. Build walls, etc These are built and composited in Unity. Let me know if you had similar works before. Message me on Discord: "metavoros"
Hello! I am looking for an entry level remote job as a prop artist or environment artist. I have been in an industry for 2 years. I know very well lowpoly baking pipeline. My tools are Blender/Maya/Substance Designer/Painter , Marmoset, Unity. I know a bit Zbrush, UE4. My portfolio https://dianaagl95.artstation.com/…
My opinion? too early The major problems i see what your portfolio are 1) Lack of projects and 2)Textures. You have one major environment and a few props and an unfinished gun. You should check out portfolios by established prop/environment artists and see what kind of work they have in their portfolios.Being a character…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
Wayforward is seeking an experienced 3D Environment Artist for a game on mobile devices (mostly current gen tablets). We're looking for a talented artist with a good grasp of architecture, lighting, low-poly modeling, solid texturing skills, and the ability to work across several visual styles. Requirements: Solid…