Hey everyone, wanted to get some feedback on this environment I've been working on lately. It's of a concept of a post apocalyptic garage. Kind of rage inspired. I would greatly appreciate any feedback. Thank you.
this is a repost of a scene i finished some time now, i messed up with the lighting and some other elements. feel free to give me any feedback or comment. here is the link to my websitehttp://coronaworks3d.com/
A quick, rough implementation of an idea I had for implementing GPU accelerated metaballs. At the bottom are planes with a white blob on them, additive blended. These are the points. Then there's a plane over them with a material that takes the destcolour and uses it to scroll a texture with the colour gradient on it.…
These are the levels that I have done in the past 2 years. I have always wanted to work with a team for free or even get paid, I don't really mind what happens. Just want to work on a project with a group.
I plan on switching out the ground BSP for terrain, and adding a material to blend out the edges of the coal pile, and another for generally breaking up the ground.
Hi guys so I'm working on an interior and I accidentally chose the midday day lighting. Is there a way to change it to the night lighting without starting over?
Hey i'm having problems with a model I am importing from Maya it looks fine in maya but when I import it looks like this That pattern stuff shouldn't be there does anyone know what's causing it? thanks
hey guys so im starting a new project and was looking for some feedback and tips along the way, here is the concept i found on the internet here is my break down im starting to model and texture the red part of the break down first and will have updates later today!