The posted script seems to have problems with Max 2013 Here's a script that is compatbile with Max2012/2013/2014 and provides some more options.. Nitrous Texture Tweaker http://www.scriptspot.com/3ds-max/scripts/nitrous-texture-tweaker But: filtering in Nitrous cannot be controlled, as monster already stated If you are…
Well, it's a TD tool, what you expect? Everybody in Houdini community are doing their own tools. As for selling stuff to other people (non-houdini ones). It would work if company approach was a little different. To put it into perspective, so that you would understand what I think about SESI and their approach this days:…
I have yet to thoroughly test the newest version of the tool on 2016. I tend to be weary of updating to a new release immediately. Also, Be sure to set your fbx version to FBX 2014 as well, I don't have the tool set to do that, yet. I'll try and see what I can figure out on my end. Are you exporting with or without…
What Will A Next-Decade Publisher Do? http://www.whatgamesare.com/2011/01/what-will-a-next-decade-publisher-do-what-games-will-be.html The Games Industry's Age Problem http://www.whatgamesare.com/2011/02/the-games-industrys-age-problem-trends.html What Games Are: Have We Hit “Peak Mobile”?…
Seems like you know your stuff, so I have no idea why certain parts of the mesh would misfire so badly with the projection. Did you apply the latest SP patch for 2012? They fixed some 'little bug' for the projection modifier last I recall. Also, throw a STLCheck on your high poly and see if there are any issues, and reset…
Guys can you help me? I'm having this issue with 3ds Max 2021. I have selected my reference image layer to shaded yet when I enter wireframe mode it still disappears. Please help me guys I know this thread is from 2017 please be a life save for me. Thanks in advance.
Edit: Updated service packs. When I open my Maya file I get an error message followed by a blank scene. Can't see anything in the outliner. Anyone know the problem? file -f -new; // Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero…
Hey all, So I bought a new Perception Neuron mocap suit to help with my indie game and it's fantastic. Only problem is I'm getting some really weird results when I import the mocap data onto my biped. I'm posting here because the Perception Neuron forms are pretty much dead. When importing BVH data onto a biped in Max…
So I've been doing a lot of hard surface rigging lately and was generally annoyed at the Component Editor and painting skin weights in general, so I'm working on a tool that speeds up the skin weighting process. I have a video this time! http://youtu.be/GbeXhTk1pEM This tool is mostly for hard surface stuff but it's got…
I'm trying valiantly to get a custom mesh into Skyrim but I'm having a hell of a time. I had to go back and download Max 2011 because apparently there are no tools to export .nifs past that. I tried it with 2013 going out as an .obj and then using nifskope to convert it to a .nif but it was changing the versions and making…