Issue: CC 1.51 is forced to shut down when creating a morph slider from Blender and Sculptris Steps:* Export the OBJ from CC * Sculpt the character in Sculptris or Blender, and export to OBJ * Import the OBJ in the CC Morph Slider Editor * Error message occurs and forces CC to shut down Solution:* For Sculptris users: the…
Hello, polycount community, Let me present my latest blender addon - a bridge between Blender and Marmoset Toolbag 3. BTBridge Addon allows: * Fast name your meshes * Create baker in the Blender's outliner (so you do not need to rebuild baker in TB3) * Export as multiple files(allows to refresh only one object or mesh…
I've noticed the same change and it really has been bothering me. I've been doing 3D art for over a decade not counting art school and in that time I've watched my talents grow tenfold but my client pool and revenue stream hasn't improved with me, if anything it's gotten worse. I feel like I spent so much time refining my…
Hi everyone! I'm currently working on a knife model. This is my current high poly (image attached). Now, I want to create a proper low poly version for baking and texturing, but I'm not sure about the best workflow to do this in Blender. I would really appreciate any advice on: * The general approach for creating the low…
I am trying to import this tree model I made, I am having trouble with the leaf textures I made using mesh plane. One side of the texture shows but the other does not.
Hello everyone! My name is David, I am an avid Blender user and a soon-to-be Games Design student. I have done a series of tests to see what is the easiest way to set up smoothing in Blender and how to correctly export that smoothing information in FBX format for later use in Unreal Engine 4. I would like to share the…
Hi :) Blender and Unreal Engine 5 (UE5) can work very well together. Blender is a powerful 3D modeling software that can be used to create assets for UE5. UE5, on the other hand, is a solid game engine capable of handling complex scenes and animations. There are several ways to import Blender assets into UE5. One common…
Hi Blender 3.0 Win10 Just textured my character in TB and trying to get it into Akeytsu from Blender. Finally got the texture included with the fbx but it seems only single nodes are recognised. The normal map needs a bitmap and a normal map node to work. I have looked everywhere and there is some talk of blender render…
This is my first ever model in blender! I recently graduated so i wont be able to use Maya for very much longer, so i felt like now would be a good time to try to learn blender. Modeled and sculpted in blender, painted in substance painter, and rendered in Marmoset. If anyone has any useful blender tips let me know! I…
Hello guys, I just moved into the 3ds Max from blender but their interfaces are so different, and I couldnt get use to it for now. :( I will watch tutorials and more to get use to its interface to carry my models into a new level. But for now I am thinking about continue with blender untill I learn 3ds Max. And the reason…