Hi all, This was one of my first few Zbrush projects I did during my classes this spring, and I've finally gotten around to posting it. Thanks to Elodie Mondoloni for letting me use her concept. Elodie's Artsation: https://www.artstation.com/elodiemondoloni Still don't feel like like I did the concept justice, but that's…
I really the design of the blade. The extra exaggerated curve @Kurt Russell Fan Club did works nicely. My only feedback is the amount of cuts on the front of the blade are little much. With the amount of cuts you have, I feel like one attack with the axe and the blade will shatter. I suggest toning cuts in the blade down a…
Greetings poly count, This is my first attempt at making an asset and taking it into photoshop for hand painting. Have had no training in painting or colour theory strictly max knowledge . Please let me know how i can improve this or gain knowledge for my next works. This took me about 20 minutes to model and paint.
Hello. I would like to share with you my latest artwork I done :) It's nased on Jose Olmos concept I found here https://k60.kn3.net/taringa/1/E/5/4/D/F/DonpijoteDelasan/98F.jpg. Any C&C very welcomed ;) For more screenshot feel welcomed to visit my art-station profile https://www.artstation.com/artwork/EVa3b2. Cheers!
Hello! this my first time posting so be gentle :) . I'm working on a stylized weapon mainly using Warhammer as a reference but right now this is the blockout (I'm hoping to move on the Zbrush phase). I would like to hear any thoughts or critiques that would help in any way.
Just finished my first artwork and I would love to hear what you think about it. It seems to me that my textures not as good as everything else, what do you think? Critics are welcome here! More screenshots you can find here: https://www.artstation.com/artwork/ZG9Bx0
You have 6 sides on the torus attached to the handle, and almost double that for the little emblem on the side of the axe. What I would do is have the emblem painted directly on the mesh and use the extra edge loops for the torus. I like how you split up the uv's to save texture space, nicely done :)
Hey People! First hand painted study! o.0 (The UV/Model error in the blade ^_^) tdlr' This texture is not finished. And I am purely posting it for feedback reasons etc!! CC is very welcome! Reference For Art! AO Render To see my problem area's ps: Sorry for extending the post with images!