@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
When I open up a substance file and get an error icon telling me that a resource is no longer in the location it was previously saved in, how do I tell the program where to find the new location?
It's a nit picky detail but it'd be nice if one could disable the startup splash screen when launching the quixel suite. Haven't been able to find any info on how to do this online. Thanks!
Hi, I had to reinstall UE4 and bridge has not detected that. It displays that the plugin is installed when it isn't, causing any exports to UE4 to result in an error. is there any way to manually trigger a reinstall of the plugin?
When working in Quixel 3Do texture painting the brush doesn't quite line up with the tool sight overlay. any know about this or a fix? I have an image attached for clarification. thanks, Phill
Hello! By default DDO using bump map for some details of relief. But what is the point to use extra map for it if we already have normalmap? Can i move those details to the normalmap in DDO somehow?
Can't figure this out. No matter what I do I can not get 3Do to unstuck from a previous iteration. I have tried to force update, close Suite open it, re-import meshes. Still it is stuck on an earlier version.
hey, I just updated to the new version to try some things out... long time ago i used the quixel suite the last time... what i noticed is where is the roughness map for UE4 it is complitly missing in my version ???