As I see it there are two ways of going about modular construction... you build the whole building out of modular pieces in Maya, and import it as a building. Ok, by their very nature buildings are modular. So, when modeling a building you will break it up into it's repeating elements. However, the ground level will be…
This is my first attempt to create buildings using modular pieces. I decided to do this to put in practice what I learned on a online course called "Asset Workflows for Modular Level Design" from Digital Tutors (http://www.digitaltutors.com/tutorial/857-Asset-Workflows-for-Modular-Level-Design). My intention is to make…
Hello, would like some feedback and crit on a project i'm working for in my modeling4game class. Its still a WIP but I was inspired by the Sentry Building in San Francisco and combining it with a flatiron building in Canada. Its a modular buidling and I'm still in the process of adding trims and materials to the rest of…
Good day. I am having trouble wrapping my head around when I should be creating fully modular buildings or "hero" buildings. http://lazyphotog.files.wordpress.com/2010/04/saturdayapril-118-edit.jpg Taking into account only the bottom half of the building, how would I create a modular layout for the main wall and columns.…
Has anyone seen any good information regarding approach to modelling building facades (Modular? like walls and windows, ornaments, stairs. i want to try build a small VR scene of some new york building (80's) . Thanks so much!!
I'm after some model planning advice. I'm new to 3DS Max and game asset / environment creation but have spent a fair bit of time reading through these forums and learning techniques. To put some things into practice I am trying to recreate a building near my home to use in the Unity Engine as part of a small reconstruction…
How would I make a building modular? From what I understand I would build the entire building, then take certain objects out of it like doors by detaching them and moving them away, taking said doors and unwrapping them then rendering out the UV and exporting the doors to texture them, this way it would be modular and you…
A 3D modular building made for my 3d modeling & texturing class assignment. Total hours for this modular building is 100 hours. 3D Preview available in : https://www.artstation.com/artwork/P4wrL
So I'm working on a project for school, we've been tasked with creating a modular building set which can be used to create several unique buildings (2 different buildings are required for the finished turn in) coupled with no less that 6 props to litter the scene at least two of which must have normal maps. I've chosen a…
Hey polycounters, I am in a situation where I need a modular building for my showreel right now and many more later this year for the final year film. It is one of my weakest spots in GA it seems. I tried to do it last year around the same time and it didn't go very well, this time I think I need help from those who know…