Hi guys, I'm not sure if this is the right forum to post to, but I need some help with Zbrush to Maya transfers I am making some weapons for a indie game and I have the details nicely sculpted in Zbrush. In Maya I properly arranged the UVs and normals before I exported to zbrush. The problem is that when I try to apply the…
Can someone give me some insight on how actual professional character artist deal with creation of game characters with Zbrush? My current workflow is to create reasonable low poly mesh, import it to Zbrush to add detail (usually small once), and bake normal map and AO map from either Zbrush or XNormal. With latest and…
I don't seem to have all my ZBrush brushes loaded by default, particularly Mallet Fast brush, which seems to be a standard in a lot of tutorials I'm watching. Is it installed by default with my ZBrush 4R2? Obviously, I'm new to the ZBrush game...
[zbrush inquiry/help] trying out the clip brush in zbrush was wondering any zbrush users here? usually when i try the clip brush i getting this wierd "flap" on the edge/end anyone know an idea how to get a clean cut/clip?
Hello, I have this wooden gun stock that I'm wanting to take from Maya into Zbrush for sculpting practice. There are plenty of tutorials online for sculpting but I can't seem to find anything on how to properly prepare a model in Maya before exporting and setting it up in Zbrush. What do I do to a model before export and…
I imported a base mesh from maya, into ZBrush and have begun sculpting. Is it possible to scale that mesh on an individual axis within ZBrush? I read somewhere that it is, but I think it said it needed to be a particular type of mesh and I'm too new to distinguish ZBrush's mesh types.
Created in Zbrush, Texture created in ZBrush with polypaint. Rendered in Maverick Render. 360 Video, on my Artstation. https://www.artstation.com/artwork/Po22YL
A free event from Pixologic Pixologic, makers of ZBrush, are putting on a FREE 3-day event called The ZBrush Summit. From August 8th to August 10th the event will be streamed live around the world, or you can you even attend in person at the Gnomon School Of Visual Effects in Los Angeles, California. The ZBrush Summit will…