Hello everyone, I want to share a new tool I've been developing for some time now called VmBaker. It is a texture baking tool mainly targeted at game developers for making low-poly models - but it's really up to you how you want to use it. If you're tired of exporting models from Maya to Blender just to bake beveled edges,…
Yes, yes friend codes are a stupid idea from Nintendo they could have implemented a much nicer system - lets save talks like that for other threads. In this thread post your DS friend codes so we can play together ThreeboyMario Kart DS: 438 182 425 653Tetris DS: 648 973 433 903Final Fantasy III: 236 319 494 250Planet…
Been working on this for some days and thought it would be time to open up a thread. Still want to add some small exterior details and a simple interior. After that it's on to the lowpoly model :poly122:
As part of my personal development, I have been working on my player character for the Lostmonster project, the main character. I recently updated the initial concept I had for this character. We conducted a test to evaluate how well the topology performed, and we are very pleased with the results from the start.…
I turned off the ceiling light and trying it more with desk lamps which I need to model. The lighting can't be for the benefit of 1 camera angle as the menu will include the whole room. This is the kind of look I am after…
hello guys my name is mehran & I'm quiet new in this forum. I am a self-taught 3D modeler and this is my first serious work in Hi-Poly Modeling. first of all I started the job with blocking out the object with simple shapes and during the progress I subdivide the object to smaller ones to add more detail to each of them.…
Absolutely reeks of corporate bullshit to move operations to China. In the last three years Dreamworks Animation have put out 9 films: Kung Fu Panda 2 (Profitable: 450% return). Puss in Boots (Profitable: 425% return). Madagascar 3 (Profitable: 520% return) Rise of the Guardians (Profitable: 210% return). The Croods…