hey all i am 1st year Game Art Student looking for an internship via correspondence (email/skype) i am Located in Melbourne Australia and and looking get some hands on experience with a Pc game studio, i am not seeking any financial repayment for my time but if its included that's great too but i more interested in…
Hi people, I'm currently doing character modelling for uni so thought I would post it here and get some feedback on him. I have been trying to keep him low poly at the moment he stands at 3994 polys, not really used zbrush other than giving the generic dog huge boils all over his body but I'm thinking I'll have to give it…
hey everybody. I have just finished my first "serious" portfolio piece, I'm a 1st year student at Derby Uni, but I'm using the summer to get my work up to scratch for internship aplications around Xmas. With that in mind I would be greatful if I could get some C+C on the piece. The Tri count is 2776, I really wanted to…
Been making my website over the past year during my 1st and 2nd year of 3D at uni. But I feel like its not really doing the job. I want some C&C, I've got tough skin, I can take suggestions and opinions really well, because at the end of the day, that's all they are. I'll use the ones that make sense. I appreciate any time…
If this game resembles a fraction of the wild savage side of Mel Gibson in the patriot that would be awesome. I like AC.... not the 1st one... i thought it got boring way too fast.. i put plenty of hrs into AC2... i have been playing brotherhood and i like it.. i got revelations just because i like the story and the…
1st)Re: Rumors... 2nd) I wouldn't expect much in the way of huge innovation they seem to have shot themselves in the foot by switching to annual releases. They seem to only have time for small things that fit into a small window. Also their focus on stability a few releases ago probably makes them more adverse to trying…
I was just looking at my bass and noticed the paint on the side of the body is worn off from sitting it on my knee. Also the paint on the back of yours ... is that suppose to be wear from contact or is that part of the sunburst paint job? The backs of most worn basses are pretty scuffed from contact rubbing against the…
just search around a bit, i haven't don't this exactly via uscript, but i have passed vectors from a actor i made in uscript to a material instance before. in uscript you can easily set vector parameters using a augment like this materialname.SetVectorParameterValue('ParameterName' 'ParameterValue'); just find a way to get…
Hi every1. First of all im extremely new to all the workshop related stuff..but i did had a concept in mind which i made....plz give ur feedback advice and suggestions to make it better.. This is my 1st post in Polycount so plz correct me if im wrong in any way. TY hope u like it PS. i am making some more upgrades to the…
i really like this one! my only crit would be that when i 1st saw it, i had a feeling his head from the neck seems to be separated. could you maybe attach it together with the body? i think with with project all option you could certainly solve it. the transition around his clavicles into his body could be smoother i…