Hello Polycount, I'm working on a character for a project I'm making. Problem is I get easily frustrated and tend to give up quickly because I'm not very confident in what I can do. So I was wondering if I can get some help on what I should do here. There's a character I'm trying to make but I'm having a few problems. I…
Hi guys, I figured I'd start a new challenge thread since the other one has been going a while now, feel free to keep going with that one but I thought it'd be good for those that aren't to have something new to work on. I was thinking we could do a character intro shot like those in Overwatch (Skip to 20:07)…
Looking for a skilled 3D character artist to create a realistic character for game project. I'd like to find an artist who is consistently available for freelance. Cartoon style work is not suitable. Requirements: * Experience taking concept art and developing high quality and useful game-ready assets with little direction…
*This commision is now closed, thank you to everyone who applied!* I'm looking for a 3D artist who can Model, rig and texture a single character to work in unity3D with legacy system. The style is Cartoony / Anime-ish / stylized with simple textures. Should be somewhat low-poly. Reference art and angles are limited so…
Eat 3D recently released a new tutorial on character production in Zbrush. With Michael Pavlovich as your instructor, this tutorial will take you through the entire process of sculpting and rendering a high poly character model in ZBrush 4. From starting with zspheres as a base, to sculpting the fine details, to rendering…
Hi, My name is Alan Satalich. My day occupation is freelance camera operating here in Melbourne, Australia. I’m currently in the preproduction and planning stages of an animated short film. I have an environment artist and character artist on board for the project thus far, as well as a pretty decent budget to make it all…
Me and my brother are having a discussion if anatomy is required or is helpful for designing cartoon characters. I am more on the side of it is required and my brother is more on the side that it isn't. When I say anatomy I mean skeletal, muscular, fat tissue, etc. of human or animal. Let's take Crash Bandicoot. Was…
Hi everyone! Couple questions... What add-ons/scripts would you all suggest for character modeling? I've seen some nice things with PolyBoost, but does it work for 2012 max? The characters I want to be making would be high poly models for artistic purposes (and to learn something new to get me inspired) and not so much…
I am new to Character Modeling. After doing research I came to know that Zbrush and Graphic tablet is the way it should be. I have chosen Wacom Intuos Pro for this. I have also downloaded some tutorials on male and female body-form Sculpting. But from job point of view, where speed is required, I would like to know how…
Blue Isle Studios is looking for an exceptionally skilled 3D character artist to join our team. Your focus will be to create highly realistic, detailed characters for use in a brand new, in development title while remaining conscious of polygon limits and smart texture usage. Your skills and responsibilities would include…