https://renderdock.org info@renderdock.org https://www.artstation.com/renderdock The RenderDock team is glad to welcome you! Our studio experts have up to 10 years of experience in CG. Today we provide a full pipeline for creating 3D projects for games & video. Our main specialization is the most accurate 3D reproduction…
"Tangents and Binormals, Tangent Space, Tangent Space per Fragment" Hey folks - curious if anyone could offer up some explanations of what those things exactly are, how they might be related, and how they should be considered in one's workflow etc. I'm pretty up to speed on normal baking etc. I understand the idea of a…
We're hiring! Curve prides itself on its friendly, informal studio based in London. We don't believe in crunch and offer an exceptional working environment for all disciplines. We feel we've got a special team here and are always looking for more special people to join us. Currently we are looking to fill the following…
Sorry for dredging this thread back up but I thought I'd follow up since I just handed everything in. What a fucking nightmare, at the last moment my tutor asks to see my final dissertation to look over and makes a load of comments that I need to fix, meanwhile sound design is taking way longer than hoped for and I get…
Team name: Delfone Studios Project name: MobAttack will be the first project. This is to join a DEVELOPMENT TEAM, there will be future products and games. This is the first game to develop a team and get to know eachother. Brief description: The first project is a very simple but highly fun and addicting tower defence game…
Hi there @Eric_0117 welcome to Polycount! This is covered in the "New Members" section of the Info Sticky. I have cleared the Spam Queue and marked your account as Verified, so you should be good to go.
It's not too bad for something that (what I think) amounts to as much work as building a level in LittleBigPlanet. Quite a few, I'd reckon, actually. Most of us here are interested in 3D via games, not interested in games via 3D. I think everyone of us at some point has had a dream of making their own game instead of…
trying to scrape together free resources is one of the worst mindsets to have as a beginner and directly responsible for people learning at a super slow rate, or becoming frustrated. With the new trend of top tier industry artists putting out amazingly high quality art tutorials for what is equal to pennies on the dollar…
I don't get it do you mean my sculpts or the concept? Though thanks for the kind comments that you liked it. :) Took your comments to heart about the thumbs and Dino. "plating". Did it help any? DerRazputin: The pose was just for fun and to finally see it in action. I will probably redo it again and keep your points in…