Well, I decided to go against the grain of my college tutors and do something that was a little unexpected. I'm currently doing Interactive media and was given the task of producing a final major project of my choosing, so I decided to get on with it and make a modular environment within cryengine before I go to Uni and do…
Thanks for the link! I didn't think of warhammer online at all when I was drawing these pillars. The thought came to me after you mentioned it. And it does resemble it in a sense. However, I don't want to make this environment resemble the High Elf environments too much. I want to make it slightly darker themed, dirtier,…
If an environment is fairly unique, and/or the project is in preproduction still, I usually start up two different simultaneous efforts. 1- whitebox out the environment, trying to get a good composition and confirming what is needed to fulfill game design etc. 2- make 2-3 small assets to 'final' quality, essentially…
Hello Polycount Family, I have been moving along [slowly] with an environment working in CryEngine 3. I would say this is my entry into this engine, but I have dabbled in it briefly. It is still new to me. So prepare for a block of text, because I want to be thorough. The idea behind this environment isn't to be a typical…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented 3D Environment Artist to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile…
Hey guys... Created this environment for my high school "senior project" class. We each had to set a goal for ourselves and needed to accomplish it my the end of the school year. My goal was to create a 3d environment utilizing Maya and Photoshop that I could use as a portfolio piece. The poly count came to 24,693 faces.…
How would you approach modelling a room? I mean would you make every model with its own texture or would you use trim sheets? And what for? My idea is to create a single sci-fi looking room for real-time rendering. I might just set it up in Blender or UE4, I haven't decided yet. I'd like to learn a bit about 3d environment…
www.proeliumtactics.com Environment Builder / set-dresser Proelium Studios is looking for a passionate environment builder / set-dresser. This role involves working with the Creative Director to build, polish, and ship levels using Unreal Engine 4. It involves close collaborative work with the Creative Director to ensure…
Hi guys, I am working on a Star Citizen style corridor for study and portfolio work. Now what I am trying to do is how artists over there do their environments and piece together all of it to recreate one done by Matthew Trevelyan Johns. By turning this into a learning experience, I might learn a thing or two. So I am…
Ok, I've worked in UDK before, but I've always just done props and the like, and have only done environments in other engines, so I decided it was time to buckle down and learn more features in UDK and do an environment. This is "finished" but I know there is a lot of room for improvement so I would like to hear any…