Hey everyone. I have had this really frustrating issue lately with Maya. While working on a high poly smoothed object. When I save my work and close the app then come back later in the day, all my hard work is gone. This is the 3rd time it has happened to this specific model and its starting to irritate me to no-end. Any…
i work in 'lilifeet' ie lillipution units. they are a bit smaller than the standard units, but seriously I work generally in cm, but worked on a job on some advertising company where they were working in inches and no one mentioned this fact, chaos ensued.
So pedro (Bitmap) just sent me this link, and it has some great break downs / examples of this mod this team is working on for Mount and Blade. It is in polish, but I think you get the idea, some of the more technical stuff I think is dealing with maybe how they work their shaders or something... be kinda cool to get this…
Hey Guys! I'm currently available for some work. Here's a link to my complete website and portfolio: https://www.hardhennesy.com/portfolio Please feel free to send me a DM or an E-mail at HardHennesy@gmail.com for my complete resume or some queries. General Stuff about my Work Experience: * Concept Art, Illustration, Model…
Hey guys, Ive seen textools and it seems great for UV mapping. Ive seen people talking about it, but I don't know if it still works in the newer versions of 3ds max. Does anyone know if this still works? Would be appreciated :D
Hi there everyone!!! i'm recently subscribe here in Polycount. And i don't have any idea how can i post my latest work working lately and what requirement of it. Please let me know and i appreciate it. Thanks a lot.
Hey! I am Dev (deohboeh) Bhattacharya! I make 3d art like This and.. This. You can check out more of my work here: deohboeh.artstation.com If you would like to work with me you can contact me here: devb@outlook.com
Recently saw some nice work doing a water mill with a single 512x512 texture (specs given) and decided I wanted to see what I could do with a limited texture space. I've only done a small number of hand painted props and figured this was a way to get better at painting in general and was just a fun way to do so. There are…
For my FYP at Uni I'm looking at creating characters with stylized human anatomy. For this I'm creating an Orc character. I feel I still definitely need to work into the lower leg some more, but I can't work out exactly how. Any feedback, particularly on anatomical issues, would be greatly appreciated! This is just…
I imported my model and textures from 3D coat and now in 3d coat back face culling works perfectly fine when I hit 6 on the keyboard to turn it on.. but for some reason when I enable backface culling in marmoset it is not working.. help!