I imported my model and textures from 3D coat and now in 3d coat back face culling works perfectly fine when I hit 6 on the keyboard to turn it on.. but for some reason when I enable backface culling in marmoset it is not working.. help!
but isn't marmoset culling backfaces by default, as in - not showing them? sounds like you'd rather turn that off to make a model appear double-sided. you do know where to look, correct? mesh-tab and the check-box there.
@diglett marmoset has a dedicated subforum. Questions like this belong there instead of in Technical Talk. I moved this thread for you, please just be aware of this for next time.
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