Ok, I'll do 2 posts here. This is a noobtastic GI light dome but it works. I've got another one on my work machine I can show you on Monday if this doesn't work. It's real similar though. Paste this in the script editor and hit enter: //PrerenderPyramid v0.7 - (c) Dmitry "Troydm" Geurkov int $lights; float $intensity;…
Please note that stated below are my opinions
from research I have personally done over the past few months along with my
general knowledge of the EU and should be taken as such. These are my personal
opinions and not those any company I represent. While I usually try to not be political on
Polycount, as this directly…
I'm working on a samurai-inspired game, and I am looking for someone who can make me an NPC model. I need a Japanese-looking man dressed in a traditional kimono, hakama, and belt. The image in this ebay posting is a good representation of what I'm looking for: https://www.ebay.co.uk/itm/183848370343 I need the character to…
here's a custom status bar i use, has a scripted version of the tti that works with subobject selections. Currently needs work, has some bugs and i'm sure there's a lot of redundant code,but the functionality is there. Haven't spent much time on rotate or scale. Careful with selecting large amounts of edges or faces in a…
New project on Behance. Some styleframes concepts for commercial. 1 day and 7 frames Full: https://www.behance.net/gallery/183692483/STYLEFRAMES-ILLUSTRATION-01
If you're a 3D artist in need of a new computer, or just want to upgrade an old one, this is the thread for you! Building a PC can get very expensive, and many simply don't know enough about computers to make an informed decision on what to buy. This thread aims to help those who are less tech savvy, or whose knowledge is…
Here is my finished styled factory building. It was very fun to learn how to paint in a cartoon style. I started in maya and then I did some more detail in zbrush and then painted it on substance. All of the renders is in Marmoset. The polycount is 18398 tris. I am happy to hear any feedback.…
Hello everyone, I recently got back from a game developers conference out in Troy, MI called Interfaces (hosted by IADT Detroit). After a day of recovery, my brain finally felt up to typing all my notes up so you guys could all benefit from them. It was a very interesting conference with a lot of great speakers from…
You can find the actual pack here --> https://assetstore.unity.com/packages/3d/props/boardgames-asset-pack-183357 Features: This pack contains a variety of boardgame assets and elements that are optimized for customization. With this pack you can recreate or make your own boardgames and prototypes. Most elements can be…