Hi there, I'm trying to up my skills as a character designer, I'm trying to do a new self project of Egyptian deities as heroes in an Overwatch style (as much as I can). So far I Have done Anubis which I feel like i rushed a little bit (and which I'm planning to revise), and Working on Bastet/Sekhmet atm. does this convey…
MaterialX is able to store the materials in MDL. They work together. MaterialX is the glue that connects the geo to the shader. The shader itself can be in MDL, OSL or materialX. Its a guide to make it work. But there are multiple ways to use it. Similar to USD there are many flavors.
I couldn’t resist the excitement sparked by Netflix’s adaptation of El Eternauta. As a long-time fan of the original graphic novel and the powerful writing of H.G. Oesterheld, alongside the iconic artwork of Solano López and Breccia, this story has stayed with me since I first read it at the age of 13. I've always dreamed…