Hey there, I've been working on this as a personal project lately. The idea was to test a workflow by creating a snowy mountain landscape in UE4.
I started it during a week end some months ago, then decided to invest some more time to "finish" it. Here is a video made using matinee and some screenshots from the engine, I…
Hey guys, I want to share with you my latest piece of work. Ive been experimenting with a lot of new features inside SP and i think they worked very well for this project. Let me know what you guys think. Thanks
Hi, we are a group of friends working on a story driven adventure. The story is inspired by true events based on the life of a puppet master in the state of Rajasthan, India; revealed through a puppet. What's the progress? We're currently at the start of the project. We have laid out our basic game mechanics and we are…
Hello there. I'm gonna take some rendershots in Mormoset, but I want to use the same environment I used in Painter for more accurate lighting results. I couldn't figure out how to import the same environment to Mormoset. Does anyone know how to?
Thank you! I'll try out 2.1 tomorrow and report back here whether it works or not. I'm planning on upgrading my GPU to a GTX 1060 soon-ish, do you know if that card works well with the Substance tools?
Hello :) So, I've trying to bake this piece but I keep getting jagged lines, instead of straight lines and I can't figure out the reason. I've seen people adding support loops to the mesh and that worked for me in other regions where this problem was also happening, but not on this part of the model. I'm attaching 3 images…
Allegorithmic has nice explanations about exporting maps and integrations for different render engines on its documentation pages. And i get nice results for 3dsmax and Vray but just wondering if i connect the height map to displacemetnt map slot and if so what sould be the adjustments?
Hi guys i am working on object which has multiple textures set . In my bake settings i let my settings to match "Always" because i need the interaction between different high poly mesh for the AO map . I know there is the option "Match By name" but the result is not what i want. So i was wondering if the only way to…
Hello everyone! Check out the artstation post for renders. :) https://www.artstation.com/artwork/rRvL2O I just finished this practice. Wanted to create tiles that look like stylized stuff we see in games nowadays. It took about 2 hours to make and another one to render. :) Please check out my Artstation post for more high…