Hi :) I use Mixer for simple texturing tasks. After having updated to the newest version, I noticed that after working on a file for some time (variable) layers don't update anymore/ the rendered result doesn't change when I make changes to a layer. For example when switching the visibility of an layer off, the layers…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a model of an advanced medical system for high-precision radiation therapy and radiosurgery, use the main reference for modeling: https://frtt.ru/upload/iblock/e09/vod5s09679750zjuvd7srh5yav9wotj1.png Completion…
well this is a mad one i've got quite a complex max file that relies heavily on layers for navigation, export etc. At some point today (i've had my head down in Uvs and haven't really noticed when) all my existing objects have ... welll ... totally disassociated themselves from the concept of layers. Not only have my…
Hi! I am a noob with UE4 but I got an idea stuck in my head and wanted to see if it was possible. My goal is to create a Creature Creator where the user cycles through markings and can add at least one marking on top of the base material and then change the colour of that marking. i.e. giving the creature stripes and…
I'm trying to tile textures, to make it easier I want to set up a system where I can easily move the layer and dynamically change the point where the edges meet. Say I have a 512x512 document and paste a 1000x800 texture in it. I want to copy a 512x512 selection of the 1000x800 texture and put it into a layer, and then…
the Luminance node converts RGB data to greyscale data. Some inputs in maya can take RGB info like the color of a shader. Others such as alpha channels require 0-1 information. If you plug in RGB data straight into an alpha channel it might not work, thus the luminance node. Another option is you can check "Alpha is…
I might be ancient, but I'm still using 4R6. Buttons to toggle recording or visibility off/on for layers is greyed out when on a lower sub-d level, so I can't even turn off or on any layers like you just did. That's why I've never encountered this issue. Anyway, another thing I've noticed is if I delete a layer when not…
Hi guys, im a beginner in rigging and animation and was trying to work using the CAT of 3dsmax with the cat motion layer when i had an issue.. when i add the motion layer if i click on toogle button my rig and mesh became deformed and weird, On the model i have only 2 modifiers: a skin and editable poly modifiers in this…
Hey, does anyone know if there is a way in Photoshop to merge two layers but maintain the blending modes that those layers might have applied. For example merging a layer with "multiply" with another layer with "overlay". Cheers.
So i've been setting up my material layers in UE4 for my scene and I want to use vertex painting to paint on moss instead of masking it so i can have more control and make adjustments on the fly. The problem is i cant get vertex painting to work, right now i have it in a blend layer because doing it from the material…