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3dsmax CAT Motion Layer deform Rig/Mesh

Cobalto
polycounter lvl 3
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Cobalto polycounter lvl 3
Hi guys, im a beginner in rigging and animation and was trying to work using the CAT of 3dsmax with the cat motion layer when i had an issue.. when i add the motion layer if i click on toogle button my rig and mesh became deformed and weird, On the model i have only 2 modifiers: a skin and editable poly modifiers in this order from top.... the skinning and the rig work pretty well if i animate with an abs layer manually but i ve made all this for use the CAT system. Here some screenshot of what happen.

-Here before CAT Motion Layer: https://prnt.sc/ke9np8

-Here after CAT Motion Layer has been applied and with mode toogle button activated: https://prnt.sc/ke9p7q

Can you help me please?Thank You!
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