Probably not that many who will have the chance but if u live here or is just passing by make sure to go to the national museum and catch the exhibition on the dutch golden age http://www.nationalmuseum.se/NMTemplates/NMSingleExhibition____3769.aspx just a tip! edit: stockholm would be the capital of Sweden :P
I was wondering if anyone ahd encountered a bug where you can paint weights on certain bones? I have a CS rig with extra roll bones. I can paint the weights for normla bones fine, but with the roll bones SOMETIMES SOME VERTS wont be painted. It looks like it only happens when the vert shares 2 roll bones.
I vouch for 16 bit too, but sometimes, some engines will spit errors at you if you do try that, so always try and work in a 16 bit environment, but be prepared to revert back to a 8 bit in your final steps.
2x playback speed Hey all. Started this over xmas break as an experiment and just kept poking at it.. The original question was how far I could get on top of open-source libraries -- there's a good number of them out there to build on. It's getting close to the point where I can actually use it to make stuff..!? I'm…
hey dont know if this is possible. say i bake out a light map with a second uv set, then i go in and texture the object with the first uv set. i make a dx lightmap shader so that i can view them together. is there a way to get those to view as one in a render? anyone would know that would help me a ton! thanks in advance.
Hi guys, I just wanna share with you that I have just finished writing a making of for my latest artwork. Here's the link: http://www.paulhpaulino.com/makingofcanonreflexzoom/ Hope you guys like it :)
Hey iam717. I tried in the beginning. It's a tough sell to bring anyone experienced onboard. I have $0 to spend on salaries No publisher No history of ever launching my own game solo If someone came to me with this pitch I would say "NO THANKS". The game is almost done, by the time it's released it would mean I have spent…