Since its on topic, i heard that expedition 33 is indie and used A.I. ? that is sad news to hear tbh i was rooting for them & now this comes out. (last i heard the "Art rewards", where removed from them idk how many or if all of them where.) Knew it would be infected with these people.
http://en.wikipedia.org/wiki/Greek_mythology I feel like Im joining this challenge a tad late however I plan to take part using the little time I do get. I plan of making a floating land mass, starting at an old worn out (but pleasant to look at) wooden lift there will be a chalk path(s)/steps leading up to a large Greek…
I meant to post this the other day - It's the very beginning of the story for Kindred, a girl's death. It's jsut a draft, so it is changing, but here's hoping I'll be able to finish the whole thing before the end of the day! ---- Her knives flashed on her hips as she raced across the roof, her quick feet racing across the…
https://imgur.com/a/iOvYF I made a depth map shader that samples a gradient texture and maps it to the depth. This is how it should look. Here it is plugged into the custom lighting input. Above it you can see another shader I've been working on. The above shader is a sort of subsurface scattering/ faked translucent…
My idea is to make a throne which is a mountain. There is some kind of massive giant that have all the realm at hir feet. There is a town or city that is living in the throne's shadow and all their society is based on the relation with the giant. I'm doing this thumbnail sketches to get ideas on different approaches. Giant…
Hello, Thanks for looking at my post. I'm fairly new to environment art, cheers for understanding if I'm lacking some basic know-how. I'm working out how I approach texturing buildings for my mobile (high spec) game, I will have 15 buildings in close proximity. I'm using Unity. I'll be doing most of the texturing in Quixel…
Hello guys, time without posting something here, just 4 years. I stop working on 3D for a while and months ago when we start publishing a new web comic (me and my couple) and I decide help her with one of the scenes because is really detailed and if good for her have a reference of every angle in this case renders and a…
My understanding of the situation was that those console gamers who never played on PCs before don't know how to custom build a decent gaming machine, so they just buy prebuilt machines. As a result of this, they end up paying like $1000+ for a machine that could be just as effective for gaming for half the cost. Since…
Hey dude! Nice scene! I love that stone texture! Really nice! Firstly is that the final composition? Its quite nice but you need to frame the windmill better so the top isn't cut off :P I would go back and model in a few roof tiles as the roof looks very flat atm. Also you have some very noticeable seams on the stone for…
I'm not too sure what the outline for the art test is... But... Why are you side tracking from the concept art? The changes you've done to your version makes it look completely different than the original. Without the blue tones from the concept art (brick and roof), I feel like your model (being heavily warm) looks like…