Hi, I would like some feedback on a project I'm working on based on a concept by https://shenglam.artstation.com/ I'm trying to get to the next level with my props but I need some help to see if I'm getting it right. Thank you in advance!
This prop is part of a project I'm working on called "Mansion". An old mansion level in the style of "Uncharted" environments. C&C are welcome ! :) https://www.artstation.com/hassensamaali/blog Blog : https://hassensamaali.wordpress.com/2017/04/27/manor-ruins/
I've been keeping my eye on this project, very impressive. Just now watching the new video. The dragon flying by was very cool. The editor looks very similar to xsi's rendertree. Can't wait to play it, and I would love to work on a small team project similar to this. Environments are great. And the characters look amazing,…
Hi fellow polycounters! two month ago I started a personal project of doing a modular environment kit inspired mostly by greek architecture. Finally managed to get a first realtime-ready building done with it. Hope to do many more and collect them here :) Please tell me what you think. model
Hey all, Im working on my senior project, and I would love as much feedback as you can give me. I will be posting screenshots along the way. Thanks ahead of time. :) Here is the brick wall, Rod Iron fence I am working on. It dosnt feel right. Any help would be amazing. Will
Hello All, We are looking for a 3D character animator for an Unreal Engine 4 game project who have experience with re-targeting using Human IK to re-target animations to our player characters, modify and create new animations. Please send me a private message if you are interested with your portfolio and rates. Thanks.
Hi Polycounters! Here's something I've been working on last few months on my free time. It's the hero character for a personal game project. Hope you guys like it! Main Character - Created with Zbrush, Substance Painter and Maya Zbrush Maya Character Rig - Setup for Unreal https://www.youtube.com/watch?v=hvGN9lz3ttc
Hello I am kinda new to all the function of Zbrush. Why am I getting this red material on my mesh when I try to image project in spot light. In MRGB I get a red ring and in RGB I get the image covered in red.
Just thought I'd post some pics of a project I'm working on. It's a mod based on Warhammer 40,000 for Half-Life 2, or perhaps Battlefield 2 as it seems more suited to my idea. I am sick of waiting for games to come out so I can start a mod though... Anyway, the pics... Nothing is really finalised so comments and critique…
Hello everyone! I am posting to get some feedback on a project we have started to build my skills in character creation and rigging. This is a concept for an angry lumberjack that has an extreme anger/passion for cutting down trees, his story line is still developing but we have plans for implementing him in a fun hack and…