hey tanks! yes already make some changes, yes maybe is a complex scene, but i take this challenger, because i learn by myself, and the feedback is very important to me, already make some changes below is a new screen shot also need make some changes on the roof top please anybody feel free to comment because i really want…
Looking for character animators for idle animations, intros, and attacks for an alpha of a game. modelers are open again but in limited capacity compared to animators. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender and Unity is preferred, as is…
Hey guys, Really confused at the moment and hope you can help me out. I am in the process of unwrapping the tank and have for example about 8 wheels. In Max they are all an instance of each other so I only had to unwrap one. However when its all attached in the UV map I have 8 copy's of that wheel. Is that correct? It's…
Hello. I am doing project for Uni, and I need your help. Please answer to a few questions. Name of the project is - Application of 3D software in concept art development. If you don't want your feedback to be used in my project, please specify so in the comment. Thank You. These are concept sculpts made in Zbrush. Both…
Hi Alex Thanks for the shout out, man your portfolio is rocking now! http://bedrock.artstation.com/. Come back and give a talk some time :) pay you for your efforts. Hope all is well. ------------------------------------------------------------------------------------------- As for this thread, I'll keep it short, my…
none tank was made by wood , only some before war and only for training reasons , some tank crew used wood materials to increase armor protection to the tanks , i.e USF tank crews using tree woods and sand bags in shermans , an example is film "furry" wich is much accurate on that.
Hi cradicoe. I'm also very interested in the matter of time and I also got only this kind of useless non-answers on forums, so I simply started asking people on Artstation how long did it take them to make a particular model. After receiving a sufficient amount of replies I was able to derive some valuable statistical…
Hello there, it is my first time designing a Game UI prototype for my personal Project. Problem is, it looks very boring and lifeless, meaning I have room to improve. Being it my first time, I have literally no idea what to pay attention to and how to make it more user friendly. I hope to get a general assessment how I can…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…