Thiago Vidotto has produced a series of tutorials and guides for use in creating items for the Dota2 workshop. These are meant for the intermediate to advanced artist who would like to get some insight into some of the techniques and methods of the Dota2 pipeline. Each is fully laid out here on the site and you can…
From the Infection collection: M4A4 : http://steamcommunity.com/sharedfiles/filedetails/?id=604206419 AWP : http://steamcommunity.com/sharedfiles/filedetails/?id=604192097 From the Embers Collection: M4A4 | Embers http://steamcommunity.com/sharedfiles/filedetails/?id=598557792 and from the Glass Fade Colection:smile: AWP…
I'm working on making a new resume section for my web, in hi poly. I figure its a good way to tidy up my old resume and also to demonstrate to the people that have asked what standard of detail we are looking for at Epic when judging potential hires. It's still very much a WIP, I'm about 4 or 5 hours in so far. r.
Hey guys whats crackin? I know this isn't as awesome as some of the really insane stuff I have seen around here but I am super stoked to share it, being my first 3d job! Always keen for feedback! I have more HoF2 stuff here https://www.artstation.com/johneyre as well as some of my older works. Thanks for having a gander! :)
Very nice DH. I love the eyelids and the hair. Those are brillant. I will say the eyes themselves could use a bit of color. The pure white is a bit distracting. Showing 2 things in one week! Now what ever happened to that girl you were working on? Get that thing finished.
As in brush strokes. This probably won't interest many. But I will be posting my fast and dirty sculptris models where I will simply just use my brush without reference and without thinking. I may continue on with some of the meshes in private but here I wanted to put some sculpting without having anything in mind. In two…
Late night bust sketch before bed that I decided to take a bit further, especially since The Outsider was one of my favorite mysteries from the first game. Wanted to get this project out of the way before I got into some client work and 3December. C&C is always appreciated, even if I don't go back into this project, it…
Hey guys, after Marmoset picked up my Mossberg 500 and put it in their gallery (which i am over the moon about) it inspired me to fix a few things i wasnt happy with. The first being the scope lens. I seem to have a issue when i hide the UI in marmo. Im not sure if this is a bug or im missing something? This is what look i…
After long decision making I finally decided on my next environment piece for my portfolio. http://viktorart.com/ I want to get better in substance designer so in this project SD will be the main tool that I'll be working with, for my PBR textures. I also created this wood tile texture entirely in SD. This is my first SD…