Hi there. My name is Sam Hammoudeh. I am a sound designer / composer who has worked on a couple of mobile games: Ephemeral - https://play.google.com/store/apps/details?id=com.parabolainteractive.ephemeral.android Rim - https://play.google.com/store/apps/details?id=com.parabolainteractive.rim.android&hl=en I now have an…
Hi all I'll publish my items here on this page (WIP and finished). About me: i started modeling for passion something like a year ago and never stoped (unfortunatly i don't have all the time i want because of university). I recently decided to make items for the dota2 workshop because i really like the game style and the…
Hi guys I'm ASTFA here looking to either: - join a team that aims to regularly pump out models for submission or - find someone to go on a joint venture with me I am very confident in: - 3D Modelling, in particular, keeping models low-poly in accordance to the required specification(s) without overly obscuring the intended…
Over 15 years of experience in outsource service from our artist in movies, cartoons and video games. Check out the examples of our works:3D Game animation: https://www.youtube.com/watch?v=lih1EdONiKw 2D Game animation:https://www.youtube.com/watch?v=SnmkWz2WAZs https://www.youtube.com/watch?v=rVLuUe5OtBo Cinematic and…
Kick start your day with some fantastic art from some fantastic artists. * ZBrushCentral - hku75 creates a stunning sculpt based on Steve McCurry's photograph * CGHUB - Crazy and imaginative art by pkok ZBrushCentral If you're a fan of some of the stunning photography by Steve McCurry, then this one is for you.…
Hello all this is my first post to this community and I am not sure that I an in the right spot, you all seem to be artist and not necessarily just getting started so let me know if I am in the wrong place. My goal: is to create content for the Unreal Engine so I have a modeled gun and all attachments (11 meshes total) as…
Hey all. I've never done 3d modeling before and right now is when I could use it most. I'm sure some of you have heard of the game Team Fortress 2. Well I made a 2D effect for their Unusual hats called Voltage. I submitted to their workshop but only as a 2D effect. I would really like someone to help me in making it or…
Started a small generator for braids :) I simply converted an old tutorial (KevinJohn's) into maxscript and made it parametrable :) -- BRAID TOOLtry(destroyDialog BraidGeneratorRollout)catch()rollout BraidGeneratorRollout "Braid Generator" width:176 height:152( spinner spnNB "Nb of Strands" pos:[16,56] width:152 height:16…
Hello everyone! I´m making my game called Tomorrow, and when I´ve started to make some models I found a problem. How I will deal with high poly zippers? I need a low poly count meshes, but i need the information to get a good realism. So here is the solution. I´ve breakdown the default Zipper IMM in 2 parts, the handle and…
So I started with blender but really wanted to get into Zbrush. But it was super intimidating for some reason. I watched a Ryan Kingsley video and it broke it down to a point so I figured id give it a go. Heres my stuff so far, not much but I would like some critiques. Better I learn what I'm doing wrong now and correct it…