This person will create character/prop rigging, facial shapes for expressive characters, mentor junior tech artists, organize art assets and more! To learn about this position and apply, click here! https://app.jobvite.com/j?cj=oCYo2fwK&s=Polycount
I need someone to properly rig that model I have to have jiggle breasts, a vagina etc. Some slight remodeling is also requiered. Needs to be done within Blender. [NSFW WARNING]This is the model in question. You don't need to download it from there, I'll give you the file. Dm me for details.
http://jhaywood.com/croiProjectArm00.htm FatAssassin has some great tutorials on his site setting up some good arm rigs. What's great about his tutorials he shows how to do them in different ways so you can kinda' pick and choose what you'd prefer. Only thing he's missing is a tutorial on doing FK/IK switching with an arm…
Currently looking for someone who will rig a character model (including hair) that will be used in Unity and the armature itself will need to follow these requirements as well as blink and these lip sync visemes. Ideally everything will need to be done before the 6th of July. The image below will be what you're working…
Hopefully this is clear. I want the strap (bottom of the image) to droop over the side and behind this bolter (pink line). The strap ends (green) need stay fixed to the rings (in yellow) I've had a look at at skin wrap modifier/using low poly plane to get the desired effect, but it causes horrible stretching of geo. I also…
Hi Just learned about the Unreal/Maya Pipeline.The provided Unreal Mannequin Rig does not seem to have a ball pivot control or a ball pivot attribute.Is there a way around this? You can see an illustration of the problem herehttps://www.dropbox.com/s/vgamynajpo8p6na/artUnreal_ballPivot.mp4?dl=0 Thank you for looking at the…
So I'm sculpting a model and it's too hard to move it around in edit mode as it's got too many faces now so can't really select a specific part. So for example on the hand the fingers are too close together for me to sculpt properly eg. https://imgur.com/EZcJsDA So how can i separate these fingers, spread them out, so I…
Good Day, I am looking for a local Rigger/Animator in the Toronto Area to complete some work for Pixel by Pixel Studios. The task contains 3 Robots 2 Small and 1 Large to be full rigged and animated for gameplay. If you are interested or know of someone who is please let them know to contact me at:…
Hi everyone! I'm having some problems with my rig. When I rotate the spines controller the arms controllers are not aligning properly to the joints. EDIT: The controls also stretch out and the problem only happens when I rotate in the Y-axis. Here are some screenshots: Been trying to fix the problem for a while now so I'm…