So I'm sculpting a model and it's too hard to move it around in edit mode as it's got too many faces now so can't really select a specific part. So for example on the hand the fingers are too close together for me to sculpt properly eg. https://imgur.com/EZcJsDA
So how can i separate these fingers, spread them out, so I can sculpt them? Do I have to "rig" the unfinished model?
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This is an oldie but a goodie https://www.youtube.com/watch?time_continue=213&v=6AfV2hmSmqo