This is my portfolio. I go for realism, and accuracy. I've mainly used Blender so far. My email is here codyferguson41@yahoo.com or contact me through my linkedin I provided in this post. https://www.instagram.com/metaldragoncustoms/ This is just kind of something I picked up as a hobby. I don't have a lot on there yet,…
As everyone is focusing on the eagle/bat issue, which I agree with, I'll comment in the hat. It looks great but it might cover up a bit too much of his face. Other than the portrait which the hat will still cover his eyes in, the view in game is top down 100% of the time. From that angle it looks like that huge lip on the…
Maybe the solution here will help you. (I searched Google for "unity skin morph" to find this, and this link was the third search result) https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/morph-and-skin-fbx-3ds-gt-unity-issue/td-p/8508081
Hello guys, Since the last post, I actually keep working on the project, but I do not have enough time to update the process on time. :'( For now, here are the hero assets: Recently, I am going to finish the whole project and post more detail later.
hey! new here. i've been working on a 3dge project for a few years now, and i'm trying to learn how to make efficient lowpoly realistic environments. here's a look: (render, i had to temporarily remove the mixed textures from my blender file exporter, and reveling in ray traced ambient occlusion, i'll be hand painting that…
The term AI is misleading when really it's machine filter theft. In a time of spectacular corporate greed (lookin' at you merca) with all the horrors associated. Posting this here,... son,..... they must be so big, its' a wonder you can walk.
Hello, first post here. I got fed up with a project I was working on, so I figured I'd make a tribute to my childhood hero; Krang. The texturing and modelling is not finished yet. I just took him in to Max from Wings and slapped some procedurals on him. anyways, C&C greatly appreciated.
Hi all! I'm currently working on my final year project to go along with my dissertation. My focus is on hand-painted, colourful textures and I'm going to be building a scene in UDK. The scene I've chosen is based on concept art by Ivan Laliashvili: ( ~ivany86 on DeviantArt) I've done a rough block out in Maya to test out…
Warrior's Pilgrimage Project *latest update ( see below images ) Trailer https://www.youtube.com/watch?v=6l3q_jKhy2g so as promised this is the gameplay download Link https://drive.google.com/uc?id=0B3VqhGtBQamXUlMzUXpfRUNnbHM&export=download or http://bit.ly/2484J0T------------------------------------------------ Gamplay…
Hey all. I've been on and around these forums for a long time. Previously as Bodyrott. So naturally I always look here first when we need someone. Radical Entertainment is located in Vancouver BC. I'm on a really good and fun team here called Hairclub. We've made the Hulk games which have done really well. The Incredible…