Hi! I’m new to modeling and practicing SubD in Maya. I’m working on a bottle-like piece and I’ve reached the rounded end (think test-tube bottom). I’m not sure what the best way is to close this shape under smooth. Because it’s SubD I assumed it should be all quads instead of collapsing to the center, but when I fill it…
I'm a big fan of the paleo art. It looks like result of years of study. Strong foundations. Seems to lack a higher level of refinement in the rendering but I am sure that will come with more practice and dedication. Kind of curious why you are not sculpting dinosaurs for your 3d work. As far as jobs go, I have no idea how…
hey there! sweet stuff so far. enjoying the anatomy a lot here, could be sharper/refined but love the direction on the hardsurface i guess its mostly detailled blockout. but i feel like its a bit too soft-ish for blizzard type of work. it has this rubbery feel to it, edge quality is all over the place, some areas are very…
Canden, you were given a warning about how you handle yourself within your own thread (and within Polycount in general). When people take the time to give some respect through a decent, helpful, critique if your response isn't anything but the same level of respect then you're not going to go very far. And you're certainly…
Jaco, I'm a fan of what you've done so far, and kudos for approaching a less run of the mill character design. I know you're pretty far along by now, so this probably won't matter, but I feel like if you're going to build this sort of goofy/awkward character that you should keep pushing the anatomy. I feel as tho the…
Heya all, decided per my last post to try MD for some more realistic results on clothing, after getting an avatar into the program and fiddling around with a tutorial it seems my object does not react the same too cloth? It will not drape and form folds, an it is rather far off the body. I changed the distance to skin down…
^ I was a fan of the stronger directional lighting of the original concept of that stylised table. But then again it doesn't make much sense to add those hard shadows and light so early. It's looking good so far in every other department Yes I'm very aware that it barely looks like the original concept but I'm a huge fan…
I am trying to do a sort of grand comeback to Photoshop. Blowing dust off my sub I am still paying because of old habit. Chat GPT script writing + Photoshop event listener made it super capable again. Chat made me super helpful one click "crop from master file and export material channels from layercomps " script working…
most of hte blueprints i've found have been far too inaccurate, i tried to create off them wiht the assumption that again the sphere was a perfect sphere so i could get some sort of basic angle matching for the photos but they just seem so far off it felt almost like a waste of effort even blocking off the blueprints, but…