Wow, that's intense. I knew a lot went into it but that is pretty dang impressive nonetheless. I don't think I'll need to achieve a purely anime look but using it to sell a 'cartoon' look could be very useful... And most of that seems to be some magic with the normals as well as vertex color and texture manipulations.…
Another thing in common that I could find, fiddling with the original 3D models, is that they all have the cheeks really sucked in. They don't necessarily have very protuding cheek bones (like coming out of the face boundaries), but sucked in cheeks and sharp jawlines. Also, the heads kind of taper in as they go to the…
what irks me is that you took the time and texture space to give them individual skincolours, but they all have the same colour bandana. they have oddly coloured toenails.. why not just 1 colour? i think you forgot to give the eyes irises and pupils, or are they white on purpose? their mouths look rather weird too, that…
You would never get away with dropping a Superman/Batman/Yoda/Gandalf model into the middle of an MMO. Especially where they were going to be used as a trading post for villains. Cryptic Studios wouldn't allow World of Warcraft to use a Statesman model as an evil NPC. It's an insult to the character and their fans. With…
on the steps..its a walk cycle for a video game so there are some stipulations. If this cycle were for a scene in a cinematic i would of def had the steps uneven, etc. cant do that with a game cycle bc u end up with foot slide. they need to move at a constant rate of speed. im slowly getting all of this stuff up. Its the…
you're going very well! i think the nose in the mudbox version is too realistic compared to the base mesh and to the concept, it's too present on the face, but if you like it i think i could fit too If you want to reach that wonderful cartoon style you used on your concepts i think she need a smaller and simpler nose,…
Hi everyone! I need help shortening my 3D pipeline. The situation is: Let's say I want to make a cartoon/stylized character 3D (posed + textured/coloured), but I do not want to rig it since I am not interested in making an animation, just posing. What is the recommended technique to use when you want to make this model?…
You may need to adjust your monitor's default contrast levels, I used to have the same problem (it looking fine on my screen, but washed out on others). Some crits; I have to echo the poly distribution comments that were first brought up...as well as the concern over the texture style. What other types of games has the…
Hi. Friends need your help. I am interested animation and games.
I have a creative spirit. Sometimes I draw 2D cartoon pictures. Sometimes I do
my 3D modeling. I grew up without a father. I work at the age of 13. I've
finished high school because of financial problems. I'm 31 now. Then I didn't
get a chance to study at…
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