well if something unexpected comes up that forces things to be rethought, probably good idea to schedule a dedicated time for it. if it is important, try to do it with fresh mind and get second opinions if possible. a few questions that i try to make sure i can always answer, given any decision to be made: * where am i…
So for my (solo) entry I'm going to do the "throne room" of "The Crow Father," the Pope like figure that rules the human society of a world I've been developing that I'm currently calling "Dry." It's an industrial, diesel-punk/maschinen krieger, WW1-2 styled world with some bits of exotic technology where crow worshiping…
I'm not firing unreal up now to work out the exact mechanics of it but iirc you can get position information via the vertex interpolator node It's been a couple of years since i was fiddling with this but I have a feeling I never solved the pivot placement properly and ended up just baking the information into vertex color
@Blaizer Please read my comments more carefully... I have never written memory is only visual, so I wont go into much detail on your first section. But it is not possible for our imagination to create something from nothing. And neither is it possible to imagine the void. The concept ? yes. The void? no. There are strong…
How Dare they contact YOU and expect an unpaid art test for a freelance contract?! This is comedy gold. But I'm so happy to hear that you avoided them, *phew* If they have the balls to say such things to us, I don't see why we can't install steel plates of our own and give them a taste of their own medicine. I understand…
So for the past days I was studying the hands and feet trying to wrap my head around the basic forms and the skeleton. Not easy stuff! I find the hands to be quite expressive and therefore a stiff and flat shaped hand feels unnatural on the figure. I sculpt the hand spreaded before I change the composure, which brings me…
Great progress so far. Mesh Fusion is really doing your work flow some good, it seems. For the door you've made specifically, I think there's a number of things to improve upon when it comes to readability and design. Essentially my criticism falls on the fact my eye hasn't anywhere to settle on. I think this is a…
I didn't mean to suggest that people just skip the concept design phase and go straight into detailed modeling if that is what you're reading, what I mean is that 3D is a far superior for laying out your scenes perspective than using perspective drawing tools in a paint program. My issue is that it's easy to mistake a bad…
The latest image is far better than the previous ones. One good thing is that you're constantly posting better results. if you keep this up, you will end up with a nice model. In fact, I think at the moment, your body sculpture is miles ahead of your face model, and I think you should focus on the face a bit now. Creating…
Hell yes would many games be better without violence. The default story for a game seems to be "man commits genocide". The moral of the story is that if you just kill enough people, you'll solve your problems. It's just a ridiculously shallow outlook on life. I'm having a hard time coming up with a lot of games that have…