I did an environment that included grass and hills awhile back for the artstation journey challenge, something I found to be useful was to use the color of the landscape and blend that in with the actual grass meshes, I didn't achieve that perfectly myself, but it helps to try.
Ok, im trying to find the topology/adaptive skin/rigging menus in Zbrush 3.1 Im finding a ton of documentation on it but it doesnt seem to exist in my app. Am i completely retarded that i cant find it or is it some kind of plugin or what?
We just released a new devblog on our site regarding hell www.tfuture.org/phobos We are still looking for talented people to join our ranks. Animators We need animators for our characters and our new monsters, but you will also play a major role when it comes to our cutscene and story stuff. This is a job for someone who…
Hello guys, I will tell you my story. Last week I applied for a 3D modeler position at a new, and small mobile game company. After an interview with their manager (he's not an artist but have a solid knowledge about game art), with my big mouth I make boast of my skills, fortunately I impressed him and passed. Things…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…