Well the problem with that is natural sun light changes every 15 min. Every 15 min the color, temperature, direction, and brightness of sunlight changes so trying use that at reference is going to be nearly impossible. Capture a photo, or a bunch, with a nice camera so you can really study the light. As for the technical…
Hey guys!!! My tutorial just came out on Digital Tutors for creating a tileable grass/ground material. It's targeted more toward those transitioning into Designer rather than really heavy procedural workflows. I kinda noticed there were people who thought designer looked cool, but still wanted to use some of the more…
Thanks for the suggestions! Tenchi that's very true, I've been meaning to re-render that piece for ages. But the fact that it's a Digital Tutors tutorial piece makes me think I should get rid of it, I'm afraid people will recognise it :poly122: I'd better make some modifications too! megalmn thanks for those links - I've…
Hi all i am trying to learn zbrush and i am having a real hard time trying to import a texture and map it onto my model in zbrush i import it fine but all i can do is paint it and i want to just map my model with it... I am trying to do the digital tutor tutorial and cant seems to find where i go wrong here is the mapping…
Welcome to Polycount :) Hmmm, that model seems to have hand painted textures, unless I'm mistaken. You said that most of the tutorials you've run across have spec maps and normal maps etc., while the game you're modding only supports diffuse textures (must be an old game to not even support spec maps). But why can't you…
I have an Apex cloth sim setup and working well in Maya. I followed along with the Nvidia tutorials: APEX Clothing Tutorial with Maya using a Trench Coat: [ame=" https://www.youtube.com/watch?v=2tJSUOYHOSA"]APEX Clothing Tutorial with Maya using a Trench Coat - YouTube[/ame] APEX Clothing Tutorial with Maya: Exporting to…
So it's just a dozer? I would say this is better than say an env tutorial but the main downside is that if a lot of people have done that tutorial, they know exactly what it looks like. Once someone industry related sees that you have a tutorial item in ur folio, it kind of negates it a bit. Plus your version has to be AT…
I'm trying to follow a tutorial on DigitalTutors, the tutor is using Unity 4 (bottom of image) and I'm using Unity5 (top). The image shows two curious issues; that Unity 5 (Top) now has a skybox and also darker environment lighting? I have no lights in the scene. 1) How can I delete that default skybox? 2) I'm guessing the…
I'm quite nervous, I've been working hard and for a long time for this day, my first day working in the games industry for TT Fusion as a Junior Prop Artist. I'm confident in my abilities (except for the fact they use Maya not Max but I'm solving that one with lots and lots of tutorials from digital tutors). Anyway, any of…
Hey all, I'm currently trying to improve my modelling/texturing skills and decided to follow the Old Pillar tutorial that everybody raves about. The only problem however is that I'm using Maya and the tutorial focuses on Max. I followed through most of the tutorial fine, up until it got to the AO baking stages, where I've…