The studio I've worked at since december closed their doors on monday. Here's a smattering of the characters I worked on while there. I learned a lot while working there, so the quality level varies from character to character. The first character was the last one I made, the maid was the first. I'm not allowed to say what…
We are a new studio looking for a part time illustration intern. You will be in charge of developing concepts from start to finish. Illustrations will include everything from weapons to game assets to game characters. A monetary bonus will be given to a hard working individual who meets their deadlines on time. After the…
3D Weapons Artist Midlands, UK One of the top names in AAA games development in Europe, is looking for a super talented 3D Weapons Artist to work inhouse on a permanent basis at their studios in the Midlands, UK. That's right- get paid to model guns all day! [winning!] They're looking for someone with games industry…
Hi there, just was wondering if studios like Blizzard Entertainment and such tend to use third party plugins or applications to do their work. In example, Ndo2 or equivalent for texturing, UVLayout or equivalent to unwrap,Marmoset Toolbag or equivalent to make real time previews, etc. Any additional program that could…
Well to be honest EA and quite a few publishers have been taken advantage of in a great number of ways, their own fault really. It was pretty common for people to start studios with the aim of selling them to a publisher. Here ya go pub the concept is proven and you can now print money by making sequels. The problem being…
RedDot Studio is looking for new project after Sniper Ghost Warrior 3 project where we created most of vehicles and architecture works in Cryengine. Also we are skilled in Unreal Engine 4. Additional info on website http://reddotstudio.pro/ email: andrew@reddotstudio.pro Here some screens of our works from SGW3 project
Hi, I'm lead artist/art director at Larian Studios (http://www.larian.com/), an indie dev from Belgium. We recently released Divinity: Original Sin (http://www.divinityoriginalsin.com/), a highly acclaimed turn-based rpg. Right now, we are looking for freelancers to help us out on future projects. I can't give you any…
--- CLOSED FOR NOW, NO LONGER ACCEPTING APPLICATIONS --- COMPANY Gandju LOCATION Berlin or Remote TYPE Full-time / Part-time CONTRACT Initially Contractor/Freelancer. After we have secured our first round of funding, Full-Time Employment with corresponding compensation and benefits (in line with the Berlin market).…
Teleria Studios is looking to fill multiple positions in our art team. If you're looking for a relaxed, co-operative environment where you can unleash your creativity, please get in touch! Positions: Art Lead Work with Art Director and Artists to establish visual style Make sure the team meets requirements and deadlines…
Does 3d studio max have a basic light that allows me to see bump, diffuse, specular along with some global illumination from four walls, floor and ceiling? I'm currently using a directional light and I see the bump, diffuse and specular effects but there is no global illumination. The sky light does not show specular which…