Hi there, just was wondering if studios like Blizzard Entertainment and such tend to use third party plugins or applications to do their work. In example, Ndo2 or equivalent for texturing, UVLayout or equivalent to unwrap,Marmoset Toolbag or equivalent to make real time previews, etc. Any additional program that could speed up the workflow.
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Studios, regardless of size, will purchase licenses for tools that speed up content creators' work flows.
However, I don't think Marmoset would be of any use. Marmoset is best for personal projects and getting sweet screenshots and turn tables for single assets. It's useless because artists put their work into their game's engine to see how the final product will render.
Ndo, Ddo, Crazybump, Xnormal, and all those other goodies are quite commonly used.
because my own fucked up logic:\
Crazybump :O, need to give it a shot, I mainly use NDO2 for everything map related. May I think they avoided doing the High Poly at all? Am i correct?
I wouldent say so,
check out the ZBC thread on Heart of the swarm.
Some really cool stuff.
But again, things might have changed since then.
Might as well CB for that, for quick iterative builds, as to see which one will look the best for a birds view distance.
The Starcraft character position in particular mentions:
"Experience with Mudbox, ZBrush, (or equivalent modeling programs) and the process of converting high-poly sculpted environments into lower poly game assets"
They're advertising a Prop Artist position at the moment too. It's for WoW, but might still give you some insight ^_^
just saying ...
They'll preview it in a WoW/Starcraft etc model viewer that uses the same ingame rendering so they get a real preview. Though Marmoset could probably come close it probably isn't practical
This is the important bit you should focus on,
And this one here means you should have ANY proficiency in programs rather than none, but there's no solid preference when the artist has a solid portfolio already.
True, true, i remember that, its when they did the game warcraft 1 in 1993 you weren't born yet. :poly142:
Also I'm nearly 30 -__-