Does 3d studio max have a basic light that allows me to see bump, diffuse, specular along with some global illumination from four walls, floor and ceiling?
I'm currently using a directional light and I see the bump, diffuse and specular effects but there is no global illumination.
The sky light does not show specular which is extremely stupid.
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Anyways, what renderer do you use? Cause the answer to your main question would depend on that.
What do you recommend I use that will just show me the basics when I do a render? I just want to see basic GI, diffuse, bump, specular.
Applying HDRI requires a lot of messing around in the material editor. I just need to see basic GI, bump, specular and diffuse.
I wonder if there is a 3rd party app for 3d studio max that will just show me quick renders that look somewhat nice without spending a lot of time in the material editor?