Hi polycounters ! 0/ Since a few hours (maybe more) I'm trying to learn and make a custom tool for Maya and my workflow. I have already programmed in C++ in the past, so the Mel language is not so hard to understand for me. The hard part is to find the name of the various function inside maya, but even with that, I still…
Hello, im playing with the idea of building my own basic 3D scan system using photogrammetry (agisoft photoscan probably). Only around 20-25 cameras. Currently it looks like i wont be able (price wise) to get the cameras to be all the same type. I will probably have to have 3 different cameras, all from the same vendor…
cool project. Realistically I would say 80-90% of this could/would be achieved with tiling textures, especially in a game like uncharted 4 where they have a ton of detail and tight memory budgets. things like the walls, and floorboards generally would just be done with tiling textures and trims, and have the geo cut up…
Hey Rmunday, weapons are particularly challenging in 3d, as I'm sure you've discovered. I've played around with a lot of different solutions, but having it game ready adds a whole different level of complexity. Below is a solution where the sword is pinned to either the world or shealth, and the sword drives the IK hand…
I think first and foremost you will have to detail your computer use to us a little further in order to get valid feedback. Most of the computer ergonomics recommendations available online deal with the "secretary" setup (ie mostly typing) and while this can totally apply to programming, everything flies out of the window…
Hi ! This is my first post here ! I'm happy to join polycount ! :poly142: I'm a french 19 years old guy (so excuse my poor english :shifty:) and I started lowpolygon modeling 1year and a half ago. Here is something I did yesterday+today. Note that it's my very first handpainting texture (and it has been pretty hard for me,…
hello, Recently I decided to dive into the process of making tileable textures in Zbrush. Coming along slowly but hoping to speed up my process within following practices. Didn't polypaint them but looks like it has some benefits. Comment and critiques are more than welcomed, thanks. This is the first one that didn't end…
Hey guys once again ive encountered a problem which im struggling to fix. Im trying to cut the triangle shape socket around the eyes into the body (the half sphere shape) Although after trying boolean, or attempting to cut the shape specifically with connecting and vertex placement it doesnt seem to give a nice clean…
Long time no pimp, so I decided to show some of the 2d stuff that has been piling up on my HD. These are mostly studies from photos since I'm not overly confident with my 2d skills and so all the crits and advice is more than welcome. I reckon this page might get 100 times more hits than the entry on my blog showing the…