I dont know, haven't really had the time to look at it. But from what crytek said it seems to be not on the level of the competition yet: [quote] mitz admits that there's some features that engine competitors have surpassed Crytek on, but that the team are working on delivering greater documentation and making working in…
Hi, have anyone had a problem with mesh size/scale? I'm importing an object from MODO and in MODO it is correct size, but after loading it in Quixel its probably 1:150 of size judging from the texture scale. And even if I scale the texture to -8 its still too big. Any suggestions or thoughts why is this happening? Thank…
I'm on a 500 watt 21 amp PSU, with an eVGA 8800GTS. You should be fine. You can buy a high range PSU for a lot less than 150, see link below aprox 81 USD at 700watts: http://www.buyxg.com/store/item.asp?key=PS-109-110 That will more than cover your minimum, it's 40A on the 12V rail.
Because Splash Damage loves tapirs, we're giving money to tapir-related charities based on how many sites post up images of the tapir sticker Christmas cards we sent them! Tapir-thon 2009! (Also note the awesome festive logo and tapir-related media!) Destructoid, Ausgamers and ScrewAttack already showed theirs, that's £150…
Not sure I get what you mean? I laid down about 150 strands and used GMH2 + distribution ramps. The scene is too big for Vray, so some raycasting errors are showing. Also, I killed the spec on everything, it was driving me insane. The renders are LOW quality but you get the idea.
Its so nice working next to Frank Victoria :) here he is with another little sketchbook (150 mm by 105mm ). The paintings are very small and done in acrylic. :) This years students are very very very lucky! http://frankvictoria-lepicte.blogspot.co.uk/ Drop in Photoshop master class Students idea, cool :\ Franks idea…
Looking at the video game crash of the 1980's, what can we learn from it? David Crane (co founder of Activision and father of Pitfall) looks back and remembers his Optimism. Gamasutra sat down with David Crane who "after all these years" is still making games and doing what he has always loved.…
Hey guys, One of my first/new projects from 2012/2013 was this Blakes 7 Liberator. I was inspired to do it after SyFy channel announced that they were commissioning a new 13 episode reboot of the 1970's series. The original model from the series was awful, in that it was very cheap and because of TV at the time not very…
Hello all, I am working on a sci-fi enviro for an upcoming game I am working on. Ive hit some walls with the design and was hoping for some feedback, suggestions and ideas. I'm posing a series of images that shows the progress over the last week or so. I'm kind of happy with the overall shape and look of the room, but now…
Disclaimer: While I'm a programmer, I haven't written a "proper" render engine. Some of what I say is from my own experience, and therefore may be less than 100% true. With that said... First off, one thing that we should be clear on with half/float/doubles are approximations of decimal numbers. Computers don't really have…