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A look Back...

Looking at the video game crash of the 1980's, what can we learn from it? David Crane (co founder of Activision and father of Pitfall) looks back and remembers his Optimism.

Gamasutra sat down with David Crane who "after all these years" is still making games and doing what he has always loved.

http://www.gamasutra.com/view/news/

It's amazing how much things have changed,

"Games in the early '80s primarily used inanimate objects as main characters. Rarely there would be a person, but even those weren't fully articulated. I wanted to make a game character that could run, jump, climb, and otherwise interact with an on-screen world."

and how much somethings have not...

"The purpose of the memo was the hint: 'These type of games are selling the best. Do more like these.'

"But this memo also showed us whose games did well, not just the game type. The four of us took this little sales statistic up to the then company president, Ray Kassar. We were told: 'You are no more important to Atari than the guy on the assembly line who puts them together. Without him we have no sales either.' We were gone within days of that meeting."

 

 

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