Hello Polycount =) My name is Kaitlin or Kaitie (you may also see me go by Cosmo in other online spaces), I'm mainly an illustrator but in the past year I've gotten the chance to branch out and learn 3d. I'm open to comments, feedback, and any critique on the work I post here, I'd love to hear it. To start off my…
Congrats! 5 posts a day average would make my head explode. I have a hard enough time averaging 1 post a week and this is the forum where I am most active:poly121:
Well, my take is it's just a tough market right now. The current political shit-show in the U.S. has created a lot of uncertainty for business leaders, so they have pulled back on spending, and laid off staff (which are often the largest monthly expense for a business). There are still positions being hired, just a lot…
Post-FX is something borrowed from film and print. It's the type of thing you would do after a render is complete. With real time stuff you are technically doing post-fx on a rendered frame in the same way but since its in real time the post-fx is a real time system that is designed to be tweaked and edited. It's more than…
You probably already know how to do this, but Ill tell you anyway since its useful in max. The problem I sometimes get with running through dozens of character models in a project is that parts (lets choose hands as an example) were modelled in one position, skinned, and then the initial postion/pose of the bones get…
Anyone know any image hosting sites? When i try and just drag the image into the post nothing happens and when i link it with the image button it just fails out.
I am not sure where on the forums to post this so please move thread if some other place is appropriate. Since about 6 months back I am a technical artist full time, and I have since had a hard time finding a good place for me on PolyCount. Now, the way I and probably many other see it is there are two different kind of…
It's been one of those weeks. But I did manage to get a bit more progress made. I'm still procrastinating the torso, so I've been working on the legs. I'm sure having an actual arse and hips, when I finish them, will make the torso easier to judge. There's a lot of small inaccuracies I want to fix. I've been mainly using…