I totally feel you on Tandent LightBrush. It was legendary, but single-image decomposition is always a bit of a gamble because the math is fundamentally underdetermined.I'm taking a different path to avoid the 'bag of batteries' setup. My approach relies on multi-state lighting analysis. By capturing the delta between…
I have finished my vinyl jukobox! It is one of my official first 3D models that are done. I have struggled quite a lot with it, as I am usually learning as I go; the progress is very slow, and there have been times where I spent an entire day on something only to not get anywhere. Now that I am finished, I can see so many…
Looking good so far. Not sure if you're planning this way, but it usually helps to model & UV & texture single repeatable elements. So at this point you would only have 1 window modeled, and be iterating on that. Rather than having multiple copies of the window. Then once that window is done, you can duplicate it around to…
Well, yea, it's now up to C-suite to decide what is less expensive; paying their art/development teams as per usual, or using generative AI and taking a... now I'm totally guessing here; maybe a 5-10% potential revenue loss. Or at my work; paying the devs and also taking the reputation hit. Double whammy, wheee! I wish I…
M4 has several Inaccuracies.. The whole Flashhider is messed up, and nothing to do with the real thing. Most of all it´s missing the vent holes. Google Bird-Cage Flashhider for Ref. Frontsight. People tend to fuck it up usally.. badly. 1. The "boxy" part right above the barrel (where the gastube leads in), should be…
Hello! I've encountered weird artefacts after light baking. I tried to bake it several times. First, I did test bakes at low settings for speed and noticed that usually the second bake produced these artifacts. To get rid of them, I had to discard the changes on github and start over. Now it seems that increasing the…
( I tried having a go at it, there is a "bug" where if you drag click with move, rotate or scale tool you can still apply the effect by letting go of the mouse button before you stop moving the cursor. Although I haven't been able to get it to apply the tool effect when testing with a wacom, but only with my mouse. I'm…
Hi, I have these mixer textures for terrain blending (images attached) and I’m curious how they’re made. Are they procedural (generated by code) or usually hand-painted? Any tips or references would be great. Thanks!
First, about creating the upper eyelid crease, I agree it's a pain and I don't know how to do it in zbrush. I'd probably try to create two different objects (tools?) for the tarsal plates part of the eyelids and only combine them with the rest of the face later when the fat pads and eyebrows are 100% done, so they don't…