Vinyl Jukebox
I love vinyl records, and so I decided that for my final project, I would like to create a vinyl jukebox. These were used mostly in bars and diners in the 20th century. However, I have seen a lot of 3D models with a very similar design, so I decided to change the overall style of the asset. My biggest inspiration is the Bioshock game series, which draws a lot of its style from Art Deco and Decopunk. I couldn't find any concept art that would fit my idea, so I just gathered some references and started blocking out the base shapes of the jukebox. This is the result so far. I am still not very satisfied with the overall shape of the jukebox, so I'll spend the rest of the week refining it and trying out different variations.

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Anyhow, I did a webinar thingy about anisotropy, explaining how it works, might help you, starting at 15:20 here:
I also rendered a turnaround in Unreal using the Virtual Photography Kit. Here is the link.
https://youtu.be/3ErpiVbXWHY
Bioshock 1 has this very unique and iconic art theme, I have always liked it. How did you texture it? In substance painter?